// TOWN SPECIAL ENCOUNTERS
//    Town 154: Malloc

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(3080,"Foxfire");
	set_personality_name(3081,"Mia");
	set_personality_name(3082,"Mrrrr");

	set_crime_tolerance(max_crime);

	if (day_reached(170,2))
		wreck_block(24,31,32,39);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15401,"Hello, traveler.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15401,"Come and listen.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15407,"My poor boy.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15407,"Curse that lake.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15407,"MORE ALE.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15412,"Hurmm.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15412,"I can teach.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15412,"Be clean.");


break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

